ROADBOOK TRAINER

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Changelog

45 highlights across 17 dates

Dates reflect release records or, for early builds, development history.

More places to ride, music and multiplayer

  • Added

    Expanded Jam city with downtown streets, woodland trails, steep jumps and a 70 km/h rhythm line.

  • Added

    Multiplayer chat, nametags, full-map travel, three-lap races and custom wheelie or jump contests.

  • Added

    Permanent rider gear and bike performance parts available for points in Garage.

  • Added

    54 licensed songs with favourites, shuffle and playback across menus and riding modes.

  • Patched

    Smoother scenery streaming and more resilient Cinematic graphics.

A calmer home, guides and Windows updates

  • Added

    Saved keyboard bindings with alternate keys, conflict swapping and reset.

  • Added

    Full Settings panel inside Pause, without leaving your current ride.

  • Added

    Playable riding school with keyboard, touch and controller exercises.

  • Added

    Light, Dark and System themes across Home and the rest of the site.

  • Added

    First-time guides for all eleven game modes, practical how-tos and a searchable FAQ.

  • Added

    Windows portable 1.0.0 download, followed by 1.0.1 with improved multiplayer connection checks and fallback.

  • Patched

    Gentle airborne landing recovery and clearer gas/brake tilt control on every bike.

  • Patched

    Kept guest progress when signing in and merged the best device and account progress.

Trials, Vespa and more ways to race

  • Added

    Festival race boosts, shields and pulses, with browser group hosting and mobile fullscreen.

  • Added

    Trials 300 and automatic Vespa 50, plus a quarry playground with obstacle courses.

  • Added

    Charged Trials hops, suspension preload, powered ledge climbs and small-obstacle rollover.

  • Added

    Two saved bike-goal trackers in the Garage and riding HUD.

Jam flow, wheelie modes and sound

  • Added

    Passive wheelie learning guard and optional held automatic balance.

  • Added

    Seven saved audio-source volume controls and Escape pause/resume.

Smoother worlds and easier hosting

  • Patched

    Moved terrain streaming into a bounded background worker to reduce riding stalls.

Phone controls, accounts and connected training

  • Added

    Adjustable phone HUD positions, sizes and opacity.

  • Added

    Email accounts with account recovery and saved progress.

  • Added

    Connected rally training, scored navigation practice aids and progressive wheelie assistance.

Rally School and controlled riding

  • Added

    Rally School with independent navigation, learning debriefs and repeatable courses.

Festival Park and cinematic riding

  • Added

    Jam Festival Park with shared timed races.

  • Added

    Cinematic rendering and an optional offline graphics collection.

Bike feel, controllers and customisation

  • Added

    Configurable PS5 controller support, with rear brake and stance controls.

  • Added

    Stark VARG electric bike, subsequently balanced as a late-game reward with a 140 km/h top speed.

  • Added

    Free Garage setups and rider customisation, with physical handling trade-offs.

  • Added

    Navigation workshops for distance, terrain matching, recovery and independent assessment.

Shared expeditions and a broader riding world

  • Added

    Shared urban and desert expeditions with physical routes and navigation.

  • Added

    Jam riding with city ramps, activities and shared sessions.

Live head-to-head racing

  • Added

    Real-time multiplayer lobbies and head-to-head races.

Ghost racing

  • Added

    Ghost racing, public leaderboards, full-length ghost traces and a live gap HUD.

Suspension and a full-game repair pass

  • Added

    Suspension physics, an expanded bike roster and improved quiz behaviour.

Training, worlds and progression

  • Added

    Canyon and woods worlds, plus world selection for random practice.

  • Added

    Riding & Controls lesson and an expanded Navigator Trainer with 240 drills.

  • Added

    Daily challenges, weak-skill practice, missed-answer review and suggested next steps.

Mountains, Navigator Trainer and the Garage

  • Added

    Mountain world, Alpine Pass and terrain following GPX elevation.

  • Added

    Interactive Navigator Trainer, including advanced Dakar drills and real sound effects.

  • Added

    Points, bike ownership and a full tuning Garage.

The first complete training game

  • Added

    Guided lessons, scoring, achievements and saved progress.

  • Added

    Interactive first-person 3D riding with WASD steering, rider lean and sitting/standing.

  • Added

    Installable offline-capable app, touch layout and reduced-motion support.

Where it started

  • Added

    First desktop prototype: simulation engine, roadbook renderer and cockpit interface.